Biography:
I started at the age of thirteen; my brother and I wanted to make video games. After realizing I wasn’t ready to learn C++, I gave 3DS Max a try. Then I taught myself how to model, uv map, and texture in my free time after school and over the summer breaks. After the years of many fun personal projects, I went to college and moved into the animation industry.
Fine Arts:
DRAWINGS
PHOTOGRAPHY
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